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Work a CG Environment Generalist
As an environmental generalist, I excel at quickly adapting to various software packages and pipelines across different studios. My practical experience spans digital painting, 2D matte painting, 2.5D projection, 3D modeling, texturing, lighting, rendering, procedural, and Nuke compositing. This broad range of skills enables to effectively support your project ensure it aligns with the right resources for success.
CG Environment Generalist Demo Reel 2026
Software Package: Houdini, Maya, 3d Max, Nuke, Substance Painter, Zbrush, SpeedTree, Gaea
CG Environment Generalist workflow Demo
Concept Art - Modeling - Texturing - Lighting - Rendering - DMP 2D retouching - 2.5D projection - Compositing
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