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Work a CG Environment Generalist

As an environmental generalist, I excel at quickly adapting to various software packages and pipelines across different studios. My practical experience spans digital painting, 2D matte painting, 2.5D projection, 3D modeling, texturing, lighting, rendering, procedural, and Nuke compositing. This broad range of skills enables to effectively support your project ensure it aligns with the right resources for success.

CG Environment Generalist Demo Reel 2026

Software Package: Houdini, Maya, 3d Max, Nuke, Substance Painter, Zbrush, SpeedTree, Gaea

CG Environment Generalist workflow Demo

Concept Art - Modeling - Texturing - Lighting - Rendering - DMP 2D retouching - 2.5D projection - Compositing

 

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© 2026 Jie Zhou Art. All Rights Reserved.

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